Yeah, I'm having issues with the beopest process on my slaves, where it continues to run for an indefinite time... I was thinking the 30000 msecs was actually seconds, which is why I asked. I'm having problems because one particular slave wasn't connected to the license server (which I have since fixed, but have been able to reproduce the problem).
I'm fairly certain that it does not stop and continues to search for the license server beyond 30 seconds and repeats indefinitely or does something similar. When I try to restart the slave, I get a socket error because beopest is still running in the background. However, when I kill everything using the black button on the host then restart the slave, the slave still continues where it left off. I think it works again if once I close FePEST.
I've had a similar problem with the host too, where it tries to finish what its doing even if the slave explodes. If I press the stop or pause button and reload the .fps file, it is still stuck indefinitely. I'm thinking there's a problem with the timeout, but maybe I'm just trying too hard to break it :)
Adam