Hi everybody!
So I'm working on a rather simple Steady-state 3D model. Its just a 2 Layer model with an aquifer (kf ~ 4e-3 m/s) on top of a relatively impermeable aquitard (kf ~ 5e-6 m/s) (See attached image 2). It receives water in the west via wells + on the top slice via recharge (inflow on top) and water is removed in the east by a river (Fluid Transfer BC) (See attached image 1). In this simple configuration the Model reaches convergence just fine.
Now I need to model in ashallow tunnel that runs roughly north to south. Since I work with a fully structured model, I added additional layers (See attached image 3), through which I can later represent the tunnel either by giving it a low conductivity or setting it as inactive cells. Problem 1 comes into play here: Even without the tunnel modeled in, just with the additional layers, the model won’t converge anymore. I have to increase the residual water depth. If I do this will converge.
If I model in the tunnel (See attached image 4), once again it won’t converge. Again, I have to increase the residual water depth. This would be OK but depending on how much residual Water depth I put in the computed Hydraulic Head varies significantly. That’s a problem since my goal is to approximate the impact of the tunnel on the hydraulic head, which I can’t do if the impact varies so much with this variable.
So now I have a couple of questions:
1: What could be the reason the model will not converge even if the tunnel isn’t in yet? Why do I have to increase the residual water depth in this case? The basic structure didn’t change after all. I just split up the existing 2 layers into more layers. Im guessing its because the top layer is now very thin, and falls dry at verious places!?
2: If I have to increase the residual water depth, what is the best way to approach this? Do I set it at as low a value as possible? How do I know which outcome I can trust the most?
Additional Info: The first slice is set as "Phreatic", all other slices are set to "Dependent". If I set the first slice to "Free" it wont converge, no matter what i do. I also dont know why this is te case, but probably because the water table cuts through mutliple slices.
I already tried to remove the recharge above the tunnel since I thought that the (sometimes) very shallow tunnel under a thin slice of aquifer might cause problems, but this doesn’t do anything.
Thanks in advance!
Stefan