Hi,
I have been doing a fair bit of mesh refinement lately and I am wondering if I am doing it right. I normally refine triangular mesh using the refine button. But this always lead to some cells violating Delaunay criterion. I normally flip edges to correct this but when the refinement zone is big this can be very time consuming. Is there another way to do this? Can a condition (ie not to violate delaunay criterion) be used prior to refinement?
Thanks,
Louis.