Hi Peter,
Thanks for the help. Now supposing that I have a free and moveable model with a lake within. I'm planning to use constant heads for the lake based on lake levels but I would like to keep that part of slice one fixed to the bottom of the lake (using free and moveable would move the slice above the lake bottom to the lake level, which I don't want).
That's the reason of my question, as I would like to override BASD where the lake occurs and keep slice 1 fixed to the bottom of the lake.
From what you said it seems that it wouldn't work using IfmSetZ. Is there a way to override the BASD?
Cheers,
Eduardo